Quake
III Arena is the latest in ID
Software's successful Quake series.
The game's primary focus is on
deathmatching, whether against
artificial deathmatch opponents
-- "bots" -- or against
lives opponents.
The commercial version of Quake
III Arena was released on December
3, 1999. It contained 25 deathmatch
maps, 4 CTF maps, and 30 bots
to play against. The latest and
final point release is 1.20 &
this contains extra maps.
From
the Quake III manual:
"Untold centuries ago
the Vadrigar, the mysterious
Arena Masters, constructed
the Arena Eternal for their
own infernal amusement. Virtually
nothing is known of these
beings except that they saver
the carnage and clamour of
battle. As such, they have
stocked the arena with the
greatest warriors of all time.
And you have just joined their
ranks."
"As a
gladiator in the Arena Eternal,
you must not only survive,
but also win each and every
battle against ever more powerful
opponents. Don't worry overly
much about getting "fragged."
The Vadrigar won't be cheated
of their favourite sport by
a little thing like death.
Those who fall are instantly
restored to life and immediately
thrust back into the battle,
perhaps a little wiser for
their misfortunes.
"When
the dust, blood, and gibs
settle, all warriors will
have earned the right to bttle
again, providing further entertainment
for the Vadrigar. But only
the warrior who has fragged
the most foes will be lauded
as the winner. The victorious
gladiator advances to a more
challenging array of arenas,
until, at last, he or she
faces Xaero, Lord of the Final
Arena."
In single-player
mode, Quake III Arena is split
into six tiers of four arenas
each. In order to progress
to the next tier, a gladiator
has to beat all four arenas.
Finishing second or third
won't do-you must emerge as
the clear winner.
While the
rules are a little different
in multiplayer (network or
online) games, there is one
important rule that sums up
your life as a gladiator in
the Arena Eternal:
FRAG
EVERYTHING THAT ISN'T YOU.
Gameplay:
The most popular type of gameplay
is "vanilla" quake3
deathmatching. This is the basic
"aim, shoot, repeat"
game where the most frags wins.
If you are looking for something
less chaotic & more skillful
then Team Deathmatch with friendly
fire & slow weapon respawns
is always a blast & the
standards on the servers is
usually a bit higher. Then there
is Tourney mode. 1v1 winner
stays on. Be warned! You will
see some fiendishly skilled
d00ds playing this mode - it
is after all where the pro players
ply their trade.
The last mode
in standard Quake III is the
classic Capture the Flag. This
is a team game that I think
works far better in Quake III
than in any other game. It is
fast paced, but still very tactical
with some great maps that are
well designed, especially for
team play.
On top of these
standard game types there are
more mods for Quake III than
you can shake a spanking stick
at. Some offer entirely new
gameplay (total conversions),
such as Urban Terror, whereas
others, such as Orange Smoothie
(OSP), just offer the most cheat
free way to play due to server
updates every couple of weeks
& is essential to play in
most leagues.
Popular
Mods include:
If you take
Quake III seriously the OSP
mod is very important &
is required in all serious leagues.
Rocket Arena is hugely popular
& boasts a very high standard
of play. CPMA
has modified physics & plays
even faster than quake - not
as popular as RA3 - possibly
because the basts that play
it are so shit hot!!! And if
you like the popular Half-Life
mod Counter-Strike then check
out Urban
Terror.
Screenshots
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