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Half
Life - Blue Shift - By Dragon
Half Life, game
of the year for pretty much
every major publishing company
around. Opposing Forces, very
well received and another classic
in the half life mould. But,
we're not here to talk about
Half Life, or Opposing Forces.
We're here to talk about the
3rd installment in the Half-Life
saga. Half Life Blue Shift.
So you've played
as Gordon Freeman and you've
played as one of the special
forces soldiers sent to kill
him, now you get to play as
Barney Calhoun, one of the resident
Black Mesa security guards.
So,
what's the plot then? Well,
as you are all aware the Black
Mesa research facility were
into some rather dodgy dealings
when Gordon was working there
and basically what you have
here is the same scenario but
from the point of view of the
security guard(s).
The plot is
exactly the same as the original
episode, however, due to Barney's
higher security clearances you
have the chance to reveal some
facts behind the disaster at
the Black Mesa that you didn't
know about, until now. I won't
spoil it for you by telling
you what they are, suffice to
say that it figures heavily
all the way through the game
and ties in well with the events
that took place in the original.
The combat is
basically the same, the monsters
are basically the same and the
special forces soldiers have
the same brilliant AI as they
did in the original, however,
there are no mid level bosses,
no end game boss and no big
monsters at all in the entire
game. This makes for some anti
climaxes during play when you
reach a tense point and are
expecting something BIG to happen,
and it doesn't :\\ Rather frustrating.
Another criticism I must level
at the game is that you spend
far too much time in the xen
world. Yep, more low gravity
platform jumpy type puzzles
for you to solve (although not
too many thankfully).
So
what makes it so good then?
Well, the use of the sound hardware
is nothing short of fantastic.
Standing in a chamber like room
and firing a weapon, hearing
the report echo from the wall
in front of you, then behind
you, then in front of you and
so on until it fades is frankly
amazing. The weapons are nicely
done, as are the puzzles. Your
co-workers actually do things
of their own accord instead
of needing continual prompting
by you. Also, the game ships
with a "high definition
pack" for HL and OP Forces
which is designed to increase
the graphical quality of the
two previous titles for those
of us with higher spec machines
(hmmmmm). I didn't notice much
in the way of improvement, it
must be said.
So is it all
good then? Ahhhh, now we get
to the nitty gritty. I finished
this game in a 5 hour sitting.
That's not to say I'm completely
1337 (which I am of course)
but the game is woefully short.
Ludicrously short in fact. The
lack of any significant battle
with a big bad-ass monster also
leaves you feeling a bit cheated
when you finish the game. The
ending is less than satisfactory,
but again this is largely down
to the lack of any boss monster
during the closing chapter.
Should
I buy it then? Well, in complete
fairness to Sierra, I picked
this game up (brand new) for
£15 at PC World. I've
heard it's going for £20
elsewhere, but \'a315 seems
to be the going rate. At this
price, it's not too much of
a sting. Die hard HL fans should
definately own this, even if
only to find out what really
happened at the Black Mesa.
FPS fans would probably enjoy
it for a while, but the lack
of any kind of multiplayer aspect
is a huge knock back for the
games longevity and is a real
shame :(.
Conclusion:
An interesting viewpoint on
the Black Mesa disaster. All
in all a reasonable enough game
but it's not going to take over
your life by any stretch of
the imagination.
| Game
: |
Half
Life: Blueshift - Official
Game Site |
| Publisher
: |
Sierra |
| Price
: |
£14.99
UK - $29.95 USA |
 |
| Release
date : |
Out
Now |
| Rating
(out of 5) |
| Graphics
: |
 |
| Sound
: |
 |
| Playability
: |
 |
| Lifespan: |
 |
| Value
for Money : |
 |
| Overall
: |
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